This half-year course introduces students to the history, structure, creation, and developmental strategy of game development. The history, player, and game elements will be examined, as well as the overall creation of the game from storytelling, characters, game play, levels, interface, and audio content based on the summer reading. The developmental strategy will focus on the roles and responsibilities, production and management, and marketing and maintenance of game development.
The course uses Gamemaker to design games. An overview of Gamemaker is provided below